

The patch should be out within the next few weeks to a month.Īlso I have all but squashed the 'battle hanging' bug which causes the battles to stop moving forcing the player to exit the game and lose some of their progress, on the off-chance that my efforts are in vain and the battle-hang bug remains, I added a manual 'Stuck' button that will appear on screen in-between rounds that when clicked should refresh the battles regardless of whatever is making them stick.Īnother notable addition to the game will be more sound effects! I've begun adding more sound effects to the UI, building, harvesting, and to the battles to make the game feel more alive and atmospheric, honestly I don't know how this has gotten past me for this long, but no longer! The sound, like the UI, will also be added to and tweaked as Beta proceeds.

So expect a newer shinier tutorial to arrive in the next patch, as well as clearer tooltips and 'help' buttons on some of the UI panels to better explain what's going on. I've had more than a few players complain of being lost and confused, and given the scope of the game it definitely needs more than the brief tutorial that it currently has. The upcoming patch primarily consists of cleaning up some of the UI, this will be an ongoing process throughout the Beta phase until it is the fully cleaned and polished, as well as making the game more 'accessible'. Some environmental effects have also been added, such as birds and crickets, crackling flames or rushing water, harvesting resources makes cool sounds of supplies being gathered, and many of the games buttons make a clicking sound when pressed.
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The evil battle-hanging bug has apparently been squashed, but just in case I added a manual fail-safe into the game in between each combat round, a 'Stuck' button appears on the left side of the screen, on the off-chance that the bug is still lurking around in the code and a battle get's itself stuck in between rounds, clicking on this button should un-stick the fight and move the battle along.įinally, I'll end with the piles of new sound effects! Battles now have attack, death, and special ability sound effects, which make them even more exciting as troops grapple amidst the clatter of weapons and roar of magical energies. I might add a few more pages/sections to it if there is a demand, but it should be more than enough to get players headed in the right direction. Next up, players who begin a new game will also notice the new tutorial prominently displayed on the side of the screen, which has replaced the previous text box tutorials, this new one includes a table of contents and is arranged similar to an instruction manual, players can flip through it's pages at their own pace as they need more info.
